🎲 Game Design Doc: Sic Bo

Betting Rules (7 Positions) & Triple Logic Scoreboard

Big(T) / Even(C)
Small(X) / Odd(L)
Storm(B)

1. Betting Options

1. Big - Small (Tài - Xỉu)

Based on the total sum of 3 dice.

  • Big (T): Sum 11 - 17.
  • Small (X): Sum 4 - 10.
  • Note: Loses if result is a Triple (Storm).

2. Even - Odd (Chẵn - Lẻ)

Based on parity of the total sum.

  • Even (C): Sum is an even number (4, 6, 8...).
  • Odd (L): Sum is an odd number (5, 7, 9...).
  • Note: Loses if result is a Triple (Storm).

4. Total Bet

Bet on exact total sum from 4 to 17.

  • Excludes 3 and 18 (Triples).
  • Payouts vary by probability (4 & 17 pay highest; 9-12 pay lowest).

3. Triples / Storm (Bão)

The House Edge (Kills Big/Small).

  • Specific Triple: e.g., 4-4-4. Highest payout (1:150+).
  • Any Triple (Storm B): Any 3 matching numbers. Payout 1:30.

5. Double

Bet on a specific pair appearing (e.g., Double 1). Must choose specific number.

6. Single Dice

Bet on a number (1-6) appearing.

1 Match: 1:1 2 Matches: 1:2

7. Combination

Bet on 2 specific different numbers appearing (e.g., 1-2, 5-6). Payout 1:5.

⚠️ "Storm" Rule (Bão) - House Edge

When the result is 3 of a kind (e.g., 2-2-2):
1. All Big/Small and Even/Odd bets LOSE.
2. On the scoreboard, Storm is shown in Green (B). It acts as a streak breaker or standalone state.

2. Scoreboard Logic (Roadmap)

Board 1: Bead Plate

Shows raw result of each round in a grid. Read from top to bottom, left to right.

Board 2 & 3: Big Road

Uses "Dragon Tail" logic. If a Storm (B) appears, it may break the pattern or show as a special green mark.

Real-time Sic Bo Simulator

Testing Storm Logic & Dragon Tail

Presets:

Board 1: Total Points (Bead Plate)

Raw results

Board 2: Big / Small (Big Road)

Big (T) - Small (X) - Storm (B)

Board 3: Even / Odd (Big Road)

Even (C) - Odd (L) - Storm (B)
Total Rounds: 0
T Big (T) / Even (C)
X Small (X) / Odd (L)
B Storm (B)